Individual Projects

Bullet Hell RPG screenshot

ButlerTale

ButlerTale was a project done at SMU Guildhall as a personal exploration into RPG systems and to play a joke on my professor. ButlerTale mimicks the battle style and HUD of Undertale in order to deliver a fun and humorous RPG bullet hell experience.

Link to Github Repo →
Doomenstein: GOLD

Doomenstein: GOLD

Doomenstein: GOLD was a project made at SMU Guildhall as an additional to one of the curriculum's projects. Doomenstein: Gold borrows systems from the original DOOM and Wolfenstein titles in order to create a short boss rush game. The player must dodge bullet-hell like patterns in this first person shooter to progress and reach the end of the game.

Link to Github Repo →
Doomenstein: GOLD

Libra

Libra is a top-down 2D tank game made using my custom C++ engine featuring tile map generation, Texturing, 2D sprite animation, and a variety of enemy types.

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Doomenstein: GOLD

Starship

This is my first project using my custom C++ engine at SMU Guildhall using OpenGL and per-vertex rendering. Your task if to defend Earth from alien invaders before they manage to exhaust its health. Upgrade your ship and manage your lives to succeed.

Link to Github Repo →